Death Whisper +50%

Kiory

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Подскажите до какоих хроник сиё чудо дает целых 50% ?
 
cкорее всего до Интерлюд. там они пытались "продлить" быстрые пвп.
 
Только у меня в голове отжигает жигу-дрыгу пиздюк на хавке при виде этой жирноты? :mrgreen: :lol:

В с5 будет финальный жир в виде death eye, что бы зарчженным фром класть на пол тряпок с 1 Крита. Осталось дожить и не сфейлиться. :?
 
да и в C2 с лимитным скиллом у PR очень неплохие ваншоты по кармиан робам будут заходить. Не, серьезно, маги ныли не просто так. :D
 
hellishez said:
Только у меня в голове отжигает жигу-дрыгу пиздюк на хавке при виде этой жирноты? :mrgreen: :lol:

В с5 будет финальный жир в виде death eye, что бы зарчженным фром класть на пол тряпок с 1 Крита. Осталось дожить и не сфейлиться. :?

Да но маги будут 40+ а твой лучник 25.
Mageage 2 is a fun game . After C2 u cant even farm RBs w fighters......
 
DoppleGang3r said:
Да но маги будут 40+ а твой лучник 25.
Maybe yes, maybe no. In order to leap ahead at these levels, nukers require aoe teams. And that depends on many factors including restricted places and even time of day. Archers are able to exp at vast majory of places. And 1-button assist route in archer groups is much easier to sustain for a long time.
At level 65+, another factor comes into play - archers with +10 accuracy (+8?) guidance buff can exp on the highest level mobs in C1. Mages rely on their skill's level against a mob's level, mage skills quit updating after lv 52-56, this renders 65+ mobs killing even more difficult due to skill failures.
At C1 end, archers might reach a level cap limit at 75, while mages will keep struggling above lv 65 mark...

Mageage 2 is a fun game . After C2 u cant even farm RBs w fighters......
Mageage... The irony is after Prelude and C1, NCsoft realized that they focked up mages - the majority of nuker classes quit the game back then in 2004.
 
DoppleGang3r said:
hellishez said:
Только у меня в голове отжигает жигу-дрыгу пиздюк на хавке при виде этой жирноты? :mrgreen: :lol:

В с5 будет финальный жир в виде death eye, что бы зарчженным фром класть на пол тряпок с 1 Крита. Осталось дожить и не сфейлиться. :?

Да но маги будут 40+ а твой лучник 25.
Mageage 2 is a fun game . After C2 u cant even farm RBs w fighters......
Это да.
 
Archers cannot keep up early game with mages. No way. U cannot farm vast majority of places either. U are heavily items+buffs dependant, unlike mages,bow hits cost MP aswell, Party exp bonus basically dont exist either (and thats the biggest reason why mages will outlevel everything), they dont even need buffs or party :D Mages have huge advantage early on.

Late game i agree , archers will be much much stronger in pvp and very good on pve but i dont think anyone will reach lategame w archers. 1-2 tryhard RU parties at best. Mages can reach lategame even solo/duo. c1-c5 NaOff was dominated by bots, thats why so many archer parties and the only reason why melee chars got to 70+

And lets be real, nobody will hit the level cap on C1.
 
DoppleGang3r said:
Mages can reach lategame even solo/duo. c1-c5 NaOff was dominated by bots, thats why so many archer parties and the only reason why melee chars got to 70+
I played NaOff since beta, bots basically started to appear in C3. So many years have passed, :D you may be confusing C1 with C2, in C1 there were no good exp spots for mages beyond lv 65, unless a nuker plays in some physical damage dealers group as a... mass sleeper. Theoretically, necro/SH could use CDL, a skill that has no failures, on DVC mobs but I've seen none, actually no one even played high level necro back then on my server (Kain).

And lets be real, nobody will hit the level cap on C1.
First player that hit lv 75 on NaOff in C1 was Kashej (and his class was... surprise! surprise!.. a silver ranger), he was kind of an evasion tank bringing trains in DVC. NCsoft even interviewed him. :)

Party exp bonus basically dont exist either (and thats the biggest reason why mages will outlevel everything), they dont even need buffs or party :D Mages have huge advantage early on.
You're kidding me, mages w/o any buffs could do eyes @ Dion upto level 25 at best. Proceeding further with solo exp beyond lv 30 and mp bar is consumed instantly, mobs interrupt casts and run faster than the caster...
 
Are you trying to tell me solo fighter will progress faster than solo mage and mage cannot solo after 25? Are u okay? Even with the legal auto assist ( mousesoft) fighters will be behind. Fighers will be strong after they somehow level their supports to 40+ and even then u need more than 3 chars in pt to be efficient in PVE.

If top level in server on C2 launch is a fighter class, or the first who hit 40 - ill personally send u my computer. The only reason Kashej hit 75 is because glitching 200 mobs in the geodata or w/e so they dont fight back, if u played c1 off u know that. This game is 20 years old and most of the ppl have learned how to play and how broken this game is.

CDL on C1 deals x2 less dmg compared to higher chronicles aswell. Mage AOE is also fckd up in C1, yet mages will be top level.
 
DoppleGang3r said:
If top level in server on C2 launch is a fighter class, or the first who hit 40 - ill personally send u my computer.
Haha, deal! :D

The only reason Kashej hit 75 is because glitching 200 mobs in the geodata or w/e so they dont fight back, if u played c1 off u know that. This game is 20 years old and most of the ppl have learned how to play.
I know nothing of it. There was a recorded gameplay of him gathering a mob's train himself being a UE tank, sort of, and his group (melee classes) killed a train in the regular way. I was exping w/o any complications myself up to lv 73(74?) in C1, being a SE in daggers group. No issues killing top lv 68-70 mobs in DVC. Unlike nukers. They couldn't kill mobs and they couldn't win over the spot against archers/daggers due to broken game mechanics.

CDL is trash on C1 aswell.
yeah, its not as strong as in the later chronicles being only x1.5 vs regular nukes but this is the only skill neglecting level difference.
 
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